Other game companies at the time assigned alphabet letters or colors to the buttons. We wanted something simple to remember, which is why we went with icons or symbols, and I came up with the triangle-circle-X-square combination immediately afterward. I gave each symbol a meaning and a color. The triangle refers to viewpoint; I had it represent one's head or direction and made it green. Square refers to a piece of paper; I had it represent menus or documents and made it pink. The circle and X represent 'yes' or 'no' decision-making and I made them red and blue respectively. People thought those colors were mixed up, and I had to reinforce to management that that's what I wanted.
“绿色的三角代表观点和看法,所以我将它放在手柄的最上方,就像是人的头部;粉色的方块参考了纸张的含义,代表菜单和文档,位于手柄左侧;圆圈和叉表示肯定和否定,代表决定和决策,分别为红色和蓝色。“尽管有玩家经常把不同按键的颜色搞混淆,但这种设计就是我想要表达的。”
http://gizmodo.com/5622157/what-do-the-playstations-circle-x-square-and-triangle-buttons-mean
后藤祯祐
资料来源于互联网
索尼手柄上的方块、圆圈、叉子、三角有什么含义或典故吗?
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