Other game companies at the time assigned alphabet letters or colors to the buttons. We wanted something simple to remember, which is why we went with icons or symbols, and I came up with the triangle-circle-X-square combination immediately afterward. I gave each symbol a meaning and a color. The triangle refers to viewpoint; I had it represent one's head or direction and made it green. Square refers to a piece of paper; I had it represent menus or documents and made it pink. The circle and X represent 'yes' or 'no' decision-making and I made them red and blue respectively. People thought those colors were mixed up, and I had to reinforce to management that that's what I wanted.
“绿色的三角代表观点和看法,所以我将它放在手柄的最上方,就像是人的头部;粉色的方块参考了纸张的含义,代表菜单和文档,位于手柄左侧;圆圈和叉表示肯定和否定,代表决定和决策,分别为红色和蓝色。“尽管有玩家经常把不同按键的颜色搞混淆,但这种设计就是我想要表达的。”
http://gizmodo.com/5622157/what-do-the-playstations-circle-x-square-and-triangle-buttons-mean
后藤祯祐
资料来源于互联网
Saaya 1年前
然而JRPG更多的喜欢把三角作为菜单键而方块作为动作键或者地图键233333
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帕秋莉诺蕾姬 1年前
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Yoge 1年前
刚才在微博推荐了一下这个回答,有人说头上的帽子是原谅色,笑死我了
GoodORC_mayao11 1年前
Devenge 1年前
一直觉得你属于冷冰冰的妹子,原来你笑点这么低……
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Denis 1年前
貌似O和X在不同的文化里代表的意义还是反过来的……
GoodORC_mayao11 1年前
Denis 1年前
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咯丨咯 1年前
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