Dota2的700时代来临,有哪些变化值得期待?

0 条评论


  • 2

    Arcadiathe Paymaster

    RingoHugan周 赞同

    官方wiki的说明,称7.00会开启一个新的时代。

    *另外6.00的时候,除了大量的游戏改动外,最重要的一点是冰蛙的上位。不知道这次会不会有什么游戏外的变化


    The version numbers 6.89 up to 6.99 were skipped and do not exist. The next patch after 6.88 was 7.00, indicating a new start of an era in Dota.

    • This is similar to what happened in 2005, when 6.00 was released. The versions numbers 5.85 to 5.99 were skipped, starting off with 6.00.



    =============



    既然直接变动大版本号,必然是有较为底层的机制性的变化

    7.00的更新日志还没有放出,在这个意义重大的日子里,让我们先来回顾一下6.00的changelog





    Changelog 6.00

    ===========


    -`Re-adjusted` all of the casting, attacking, and movement animations so that they should more fully match the hero models. 

    -Added Earthshaker 

    -Added Shadow Fiend (thanks Wikid on ultimate) 

    -Added Mogul Kahn 

    -Added Tiny 

    -Added Engima 

    -Finished Phantom Lancer 

    -Fixed hotkeys for Sunrise Tavern 

    -Moved Taverns around a little 

    -Began implimenting a Spellcaster system 

    -Deleted misc unused skills and units 

    -Fixed some misc bugs where skills could be gotten at earlier levels than advertized 

    -Made it so that Blink Strike makes the unit face the target 

    -Increased selection range on shops 

    -Can no longer attack allies while spell immune 

    -Tried to fix whatever typos I came across 

    -Attempted to reduce the number of custom objects used in various skills 


    Items 

    -All items now have their icons in the shops 

    -Reduced mana cost on BoT from 150 to 75 

    -Added %Bash numbers to Cranium Basher tooltip 

    -Added %dodge numbers to Radiance tooltip 

    -Added %cleave to Battle Fury tooltip 

    -Added damage/second numbers on Radiance 

    -Added duration numbers to Guinsoo's Scythe of Vyse 

    -Added multiplier numbers to Crysalis and Burize 

    -Morphling can no longer use Refresher 

    -Added Stygian reduction numbers to tooltip 

    -Modified Mask of Madess to 75% IAS (down from 97%), 10% move speed(down from 15%), lifesteal reduced to 10% from 12%, and added a manacost of 50. 

    -Mask of Madness recipe now costs 1250 

    -Fixed Diffusal and Blink Dagger sharing cooldown 

    -Morphling can no longer copy Sapphire Water 

    -Changed Vitality Booster to 1100 gold 

    -Changed Point Booster to 1200 gold 

    -Added Bracer recipe 

    -Added Wraith Band recipe 

    -Added Blade Mail recipe 

    -Added Disposables Shop and moved some of the charged items over 

    -Added Sturdy Shield item 

    -Removed the +300 Mana from Guinsoo's Scythe of Vyse, added 900 gold cost to recipe, and now gives +25 Intelligence 

    -Eul's Scepter now gives +18 Intelligence (up from 10) 

    -Removed +1 armor from Null Talisman, lowered recipe to 150 gold 

    -Nerzheim Buckler recipe changed, along with effects 

    -Ring of Basilius now gives +3 damage 

    -Aegis of the Immortal recipe changed, along with effects 

    -Cloak of the Magus no longer gives 50% mana regen. Cost reduced to 450. 

    -Satanic now takes Messer in place of Demon Edge 


    Sand King 

    -Replaced Dust Trail with Sand Storm 

    -Made Entrench `multi-instance` 

    -Made Epicenter `multi-instance` 

    -Fixed some Burrowstrike bugs 

    -Fixed Burrowstrike so it can no longer be cast while silenced/ensnared 


    Pudge 2.0 

    -Fixed Meat Hook bug that caused it to become erratic at long range 

    -Meat Hook should fire perfectly strait with no arcingnow 

    -Lowered time during which Pudge is uncommandable on Meat Hook from .5 to .4 seconds 

    -Made it so that Pudge should no longer hook invisible mines or hidden units (if he has detection, he will hit them again) 

    -Slightly modified Flesh Heap's tooltip 

    -Fixed Flesh Heap so it no longer gives invulnerability to Piercing attacks 

    -Rot slows opponents by 20% 

    -Flesh Heap now gives .5/1/1.5/2 Str per hero killed (still gives .03/.06/.09/.12 Str per `non-hero`). 


    Magnataur 

    -Shockwave no longer hits buildings 


    Juggernaut 

    -Str/level up to 2.2 from 2 

    -`Whirly-thing` costs less mana, lower cooldown 

    -Omnislash got +1 slash at all levels 


    Drow Ranger 

    -Slightly modified Marksmanship's tooltip 

    -Frost Arrows slow for 10/20/30/40% movement speed, down from 15/30/40/50% 


    Ursa 

    -Reduced duration of Overpower to 15 seconds 

    -Increased cooldown of Overpower to 15 seconds 

    -Fixed some bugs involved with `multi-instancing`, and `short-changing` you when you died with Overpower on 

    -Modified Fury Swipe's tooltip to clarify 


    Leshrac 

    -Reduced mana costs for Pulse Nova at all levels by `30-40`/second 

    -Added .5 second cooldown to prevent "flickering" 

    -Increased cooldown on Diabolic Edict from 15 to 30 seconds 

    -Increased mana cost on Diabolic Edict by 20 at all levels 


    Slardar 

    -Reduced AoE on War Stomp to 275/300/325/350 

    -Made move type Amphibious 

    -War Stomp has cooldown of 8 seconds with 2/2.5/3/3.25 second stun 


    Centaur 

    -Reduced AoE on Hoof Stomp to 275/300/325/350 

    -Hoofstomp cooldown increased from 8.5 to 10.5 seconds 

    -Duration lowered to .75/1.5/2.25/3 seconds 


    Terrorblade 

    -Made move type Foot (formerly Amphibious) 

    -Hopefully fixed Meta bonus damage bug 

    -Images now deal 25/35/45/55% damage (down 10% all levels) 


    Siren 

    -Added attack sound 

    -Crit at level 4 does 1.5 as advertized 

    -Made move type Amphibious 


    N'aix 

    -Added attack sound 


    Medusa 

    -Made move type Amphibious 

    -Removed Purge 

    -Split Shot is now an activated skill that fires 3 arrows at all levels but arrows only deal 20/30/40/50% of Medusa's damage 

    -Mana Shield is now a `4-level` base ability that blocks 50% of incoming damage with a .75/1.25/1.5/2 mana/HP ratio 

    -Ultimate is now Gaze 

    -She deals her full advertised damage 


    Faceless Void 

    -Time Stop now stuns for 3.5 seconds at all levels, with decreasing cooldown. Can use Refresher Orb again. 

    -Time Stop now affects buildings, and will graphically freeze the units in place 


    Sniper 

    -Reduced movement speed from 300 to 290 

    -Attack type is now Instant (no graphic) 

    -`Re-did` Scattershot (Wikid) 


    Broodmother 

    -Reduced damage on ult from 50/75/100 to 40/55/85 

    -Reduced slow on Incapacitating Bite by 5% at all levels 

    -Reduced miss effect on Incapactitating bite from .15/.25/.35/.45 to .1/.15/.2/.25 

    -Increased Str/level from 2 to 2.5 

    -Gave Insatiable Hunger a new icon 


    Tinker 

    -Reduced damage, cooldown, and mana cost on Heat Seeking Missile 

    -Adjusted the Rearm time to 3/2/1 seconds 

    -Replaced March of the Machines with Gattling Gun (Wikid) 


    Silencer 

    -Fixed small time lapse between attack and Silence effect 

    -Infernals no longer affect buildings 


    Clinkz 

    -Got new graphics for hero 


    Treant 

    -Fixed learning hotkey on Living Armor 


    Bounty Hunter 

    -Received new icon 

    -Got Disarm as new ultimate 


    Necrolyte 

    -Changed Heartstopper from a castable skill to an aura. Now drains 1% of their maximum life per second; AoE of 200/400/600/800 

    -Changed projectile graphic 


    Phantom Assassin 

    -Changed "Coup de Gras" to "Coup de Graçe" 

    -Blink Strike `re-triggered` (thank you Wikidme) 

    -Modified -refresh a little 


    Omniknight 

    -Added a 75/100/140 mana cost to Guardian Angel 

    -Degen Aura reduced to 7/14/21/28% slow, but increased in area from 220 to 300. 

    -Purification no longer hits wards 


    Zeus 

    -Increased mana cost of Arc Lightning by 15 at all levels 

    -Static Field no longer affects sleeping units 

    -Reduced Str/level from 2 to 1.4 


    Lich 

    -Fixed Dark Ritual learning hotkey 


    Vengeful Spirit 

    -Added duration of Terror into tooltip 

    -Replaced Terror with Disentangle 


    Furion 

    -Fixed Sprout bug/abuse and made it fully `multi-instancible` (thanks Wikid) 


    Tidehunter 

    -Reworked Gush a little (Wikid, no gameplay effects) 


    Nightstalker 

    -Added attack sound 


    Panda 

    -Lowered Str/level from 3.1 to 2.9 


    Venomancer 

    -`Re-triggered` Poison Nova. Should `multi-instance`, hit all unitswithin range, and be less buggy overall. Downsides are that it willprobably hit a little further than the graphics may indicate, and it nolonger slows. (Wikid) 


    Visage 

    -Entirely reworked Visage. Removed Frenzy, Blink, and Mana Burn;replaced with Grave Chill, Soul Assumption, and Anonymous Dead.Revamped Progenerate Gargoyles a little; now called Raise Revenants.Revenants are the same as Gargoyles except that they have an Incineratevariant that lends 1/2/3 bonus damage per attack. 


    Queen of Pain 

    -Reduced attack range from 650 to 600 

    -`Re-skinned` Fan of Knives to Scream of Pain (no gameplay changes) 


    Syllabear 

    -Fixed tooltip (Cottontop) 


    Stealth Assassin 

    -Replaced Blink with Blink Strike 

    -Replaced Critical with Backstab 

    -Made Permanent Invisibility his ultimate 

    -Removed Death Ward 

    -Added Smoke Screen 


    Pugna 

    -Can now attack Banished units, but has a longer cooldown on the attack 


    `Anti-Mage` 

    -Shield now reduced attack speed by 20% at all levels and gives 30/40/50/60% magic reduction 


    Ogre Magi 

    -`Multi-cast` reworked so that it reduces the cooldown of Fireblast by 3 seconds and Bloodlust by 5 seconds at each level. 

    -Lightning Shield replaced with Ignite, Multicast causes Ignite to deal damage in an area 


    Dragon Knight 

    -replaced Dragon Tail with Stone Form 

    -replaced Dragon's Blood with Roar 



    New Heroes: 

    -Sentinel: Raigor Stonehoof the Earthshaker, Tiny the Mountain Giant,Chen 2.0, Stealth Assassin 2.0, Azwraith the Phantom Lancer, Aiushthathe Enchantress, God of Wind 

    -Scourge: Darchrow the Enigma, Mogul Kahn the Axe, Nevermore the ShadowFiend, Visage 2.0, Anub’seran the Nerubian Weaver, Strygwyr theBloodseeker, Shadow Priest 


    Heroes that Received Significant changes: 

    -Visage, Chen, and SA got complete overhauls 

    -Dragon Knight: replaced Dragon Tail and Dragon Blood with Stone Form and Roar 

    -Medusa: Mana Shield now base skill that blocks 50% of incoming damage,Split Shot is now an activated skill that causes Medusa to deal lessdamage while firing multiple arrows, removed Purge, ultimate is nowGaze 

    -Ogre Magi: replaced Lightning Shield with Ignite, a damage over timeslowing skill. Ultimate now reduces the cooldown on Bloodlust andFireblast each level, and increases the area of Ignite. 


    New Recipes: 

    -Wraith Band: the “Agility” Null, that gives +6 to Agi and +3 to other stats. 

    -Bracer: the “Strength” Null, that gives +6 to Str and +3 to other stats. 

    -Hand of Midas: has active Transmute, allowing you to convert enemy units into pure gold. 

    -Blade Mail: gives armor and damage return against melee 

    -Guardian Mail: gives armor and magic resist 

    -Linken's Mirror Shield: gives magic resist and the chance to reflect a spell back on its caster 

    -Mekansm: combines the three “Nulls” and an orb for bonus stats. Gives a chance to become Invulnerable if attacked. 

    -Sange: gives %chance to Maim an opponent causing him or her to attack more slowly (orb). 

    -Yasha: increases attack and movement speed 

    -Sange and Yasha: combines the two previous items and their effects, giving boosts to them. 

    -Necromicon: summons 2 skellie warriors and 2 skellie archers 


    Major Changes in Old Items: 

    -Manta: now chargless with a completely new recipe/more expensive 

    -Satanic: now incorporates a Messer in place of Demon Edge 

    -Headdress of Regeneration: now has the ability to `self-heal` for 200 HP (100 mana cost) 


    Notable Bugs Fixed: 

    -`Double-sprout` bug 

    -Sand King lost Dust Trail, so no more `Sent-side` glitches 

    -`Perma-invis` bug on Broodmother 


    Other Major Things: 

    -New Terrain 

    -New consumable shop; Chimera Roost for Sent, Graveyard for Scourge 

    -Items bought in the consumables shops will fuse their charges so that only 1 slot is required per type of item. 

    -Items now have their icons in the shops 

    -Item recipes now include a description of what they do 

    -Tried to make it easier to learn the `Arrow-Orb` system 

    -Barracks have been made less important, other buildings more 

    -Capture the Flag mode

    更新于 2016-12-11 23:36:47 0 条评论


  • 0

    一道师兄骨灰玩家。励志更新高质量游戏评测

    讲真,很令Dotaer振奋

    大圣要重出江湖,大闹Dota!
    除了要赶LOL,亡者农药的戏场,还接了Dota的戏份。
    更新于 2016-12-12 18:54:57 0 条评论


  • 0

    KevinGod青史几番春梦,红尘多少奇才。

    占个坑,在翻墙努力翻译更新中,不定期填坑

    直接贴地址吧,看的真的是热泪盈眶。

    http://www.dota2.com/700/gameplay/

    更新于 2016-12-12 08:51:24 0 条评论

  • 登录奶牛关账号即可参与讨论

{{question['follower_count']}} 个玩家关注

...

相关元素

相关游戏

相关问题

这次的 TI6 比赛有哪些值得关注的亮点?

5人关注 4个回答

Dota 作为一款魔兽争霸3的第三方自定义地图,是经过了怎样的发展,变成风靡全球的游戏的?

2人关注 1个回答