撰写了文章 发布于 2018-10-08 06:49:44
GameDev Weekly 32 - 2018/10/08
Game Design
Number Punchers: How Final Fantasy and Dragon Quest handle combat math
- http://www.gamasutra.com/view/news/325537/Number_Punchers_How_Final_Fantasy_and_Dragon_Quest_handle_combat_math.php
- 算是基于老游戏的数值设计的入门介绍。没啥分析貌似,不过倒是给了不少link
The Three Philosophies of Stealth Game Design
- http://www.gamasutra.com/blogs/JoshBycer/20181004/327884/The_Three_Philosophies_of_Stealth_Game_Design.php
- the hider / the planner / the predator
- https://www.youtube.com/watch?v=nLOMq5qCxKU
- 所以大部分带潜行要素的RPG游戏(各位杀人狂魔们)也都是predator吧www 混起来用的也不少了应该
The Art of Level Design: Do's and Don'ts
Blocktober 2018
- http://gangles.ca/2018/10/04/blocktober-2018/
- 今年份的也开始了!赞爆!
- #Blocktober是个hashtag活动鼓励开发者分享场景设计
- 里面带一个Uncharted: The Lost Legacy的early prototype
Art
Procedural Board game Map Generator
- [JP] http://3dnchu.com/archives/procedural-board-gamemap-gen/
- https://gumroad.com/l/rRKcN
- You can use SubstancePlayer to freely save your maps and presets in resolutions up to 4096 x 4096
- 如图
Houdini tutorial
- http://www.tokeru.com/cgwiki/index.php?title=HoudiniGettingStarted
- 朋友推荐的Houdini学习资料
- Joy of VEX
- A 20 day program, each day aiming to be between 5 and 30 minutes plus exercises.
- http://www.tokeru.com/cgwiki/index.php?title=JoyOfVex
Misc
Game Dev Unchained: Doing AAA, Startups, and Mobile
- https://80.lv/articles/game-dev-unchained-doing-aaa-startups-and-mobile/
- 在Blizzard和Riot待过的设计师Richard Khoo的访谈
- Game Dev Unchained是Soundcloud上的一个游戏从业人员访谈频道
- Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer
- 目前一共158个track,最近一个是Telltale Games…
[JP] Unity Developer’s Delight
- https://www.youtube.com/user/Unity3DJP/videos
- 11区一个官方event的视频,看标题就知道都是很诡异的介绍性内容(尤其螃蟹)
- Sessions
- Make It Filmについて
- COLOR GRADINGのススメ
- カニノケンカについて
- DRAW NEARについて
- 「成功」の定義 インディーズ作品はどうして「失敗」してしまうのか?
- Unityでつくるクソコンテンツ
Modeller & Compositor
- https://twitter.com/andrewpprice/status/1045177805296693248
- Modeller: This took me months, but it'll be worth it to see my work on the big screen. Compositor: Yeah about that
- 笑死。模型师作死做活的,后期来一层雾…
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