中文版:
首先感谢野蔷薇、开发商和发行商,给了我这次体验机会。
此评测将随我的体验深入而更新,并随游戏内容变动而更新(但是未必能在游戏更新后立刻更新)
这是一款不错的物理模拟器,一款完美地呈现了万有引力定律、动量守恒定律和开普勒三定律的游戏
不过只是我自己觉得这款游戏不错,没有一定理科基础的玩家可能不会觉得这款游戏很好
虽然只有英语版没有中文版,但是这些英语都不难,英文不是很好的玩家也可以理解游戏规则
游戏的玩法是,拖拽行星的卫星并且向一个方向瞄准,让它吃到足够数量的,呃,带有金色或蓝色光圈的,资料说是小行星然而其实怎么看怎么觉得像是陨石的东西,就能过关【←

如果撞到边缘或是撞到行星上,或是右上角的时间归零,则游戏失败
同时,玩家还应该尽可能地收集金色小行星。如果收集到了三颗金色的小行星可以获得完美评价,而每20颗金色小行星解锁一颗新的行星(就是关卡啦)
画面上,个人感觉做得很精致细腻,氛围非常美,给个赞
评分,5星/5星
音乐上,感觉是比较燃的,可是感觉有点不贴合氛围啊,像这样的游戏难道不应该用像纪念碑谷那样静谧、幽深的音乐吗?好吧这里纯属个人观点【
评分,3星/5星
关卡设计上,还是不错的,难度也适中,不会让新人知难而退,但是玩久了可能会觉得有点无聊
游戏过关倒还不算太难,但是要取得全三星难度是比较高的,所以非强迫症玩家可能会更加觉得这款游戏好
个人感觉,用边缘颜色的亮暗来区分该行星是否会受重力影响,区分度有点不太高,建议普通小行星换个颜色比如红色,而金色小行星的亮暗差异调高一点
评分,3,5星/5星
出于私心提一个小小的建议:希望能永久保留上一次尝试所留下的痕迹,过关或是退出以后也不会消失
在浏览其他玩家的看法的时候看到steam有人提到了一个bug不知道修复了没有,链接https://steamcommunity.com/profiles/76561198165236215/recommended/330660/
这款游戏很容易让我联想起我小时候玩过的,,愤怒的小鸟'',也和愤怒的小鸟一样,需要经过反复尝试,来最终探索出正确的路径,不过这个过程并不会给人以枯燥的感觉,而是每次都会觉得很惊喜。也有比较难的关卡,但是难度增加的幅度适中,绝对不会给人以挫败感
虽然说是物理解谜,但是其实即使你物理不好,也可以玩这款游戏。
总结:这款游戏真的是远超我预料的好,我刚玩就沉浸在里面一个多小时。从这里可以看出开发商的用心,强烈推荐各位去试一试,但是因为一些小瑕疵,所以我最终评价4星
English:
In the first place I appreciate the Wild-Rose, the Developer and the Publisher for the fact that I can have this chance to experience this game.
This review will be updated as I experience deeper, also as the game updating(But perhaps not immediately)
It's a real good Physik-Simulation game, which is the evidence for Newton's law of universal gravitation、Conservation of momentum and Kepler's laws of planetary motion【with serious face
Although this game has only English version, it's not so difficult to understand the rules of the game.
The basic law of this game is to aim the moon to the aesteroids. When the moon collects enough blue or gold aesteroids, than you'll pass the level.
When the moon strikes into the fixed star(s) or it runs out of the time, than you will fail.
At the same time you should collect as much gold aestroids as possible to unlock new levels.
About the picture quality, it's very exquisite and beautiful.
Rating: 5 stars/5 stars
About the music, I think it's very exciting, but it doesn't very conform to the theme of this game. Should a game like that not use the musik with the ,,monument valley'' style music?...OK it's only my personal opinions【
Rating: 3 stars/5 stars
About the Design of levels, it's good. The difficulty is also temperate(gemäßigt). But people can feel bored after a few hours
It's not so difficult to pass a level. But it's hard to get 3 stars by all levels. Players without OCD will more probably think this game good【
To distinguish asteroids affected by gravity and the normal asteroids, this game use ,,faded edges'' and ,,bright edges''. I think the degree of differentiation is not so high. I suggest by normal asteroids to use other colours and by gold to increase the contrast ratio
Rating: 3,5 stars/5 stars
From selfish motives I suggest to retain ,,ghost path'' forever. After pass or quit it also does not disappear.
And another player has found a fatal bug: he has quited by 2.3. Then he must play 2.1 once again. After pass and click ,,next'' it has no response. He cannot continue to play 2.2. I don't know whether it has already been repaired.
This game lets me remember the classic physik game ,,angry birds''. Like angry birds, in this game players must try over and over again, in order to find the correct way to solve the level. This will not give players a dul and uninteresting feeling at all. By contrast, we can get ,,surprised feelings'' at every attempt. This game also has difficult levels, but the amplification of the difficulty is moderate. It will by no means give the players Frustration.
Summary: This game ist much better than expected. People can easily immerse themselves in this game for two hours. We can perceive that the Developer has made this game very seriously and with heart. I highly recommend it. But owing to some small defects I give the rating 4 stars.
欢迎指正我的语法、用词错误什么的,我英文不好。。。