Pros
-The overwhelming poise and grace of 16-bit graphics. Can't fight the charm!
-The soundtrack is delightful! I often kept the game in windowed mode so I could appreciate the music.
-I simply love the top-down perspective used in battles! Not only is it refreshing but it's also giving me Lufia and Daikaijuu Monogatari vibes.
-Being able to change the weather to meet my tactical needs or simply for the fun of it. Reminds me of what Zephyr Skies: The Winter Sage could have been if it wasn't a troll game.
-Many colorful feathers to collect, many spells to customize your characters with. Extra points for having water, wind and earth magic.
-You can tweak the difficulty as you wish and I find this a very considerate touch.
-Feel free to walk right through people! Albeit not under tents.
Cons
-The dialogue writings are not impressive and that's already made clear within my half-hour play. I wish there were more commas to split those long sentences up.
-Characters are little more than cardboard cutouts and I find it difficult to sympathize with them.
-No stats comparison when buying equipment. Need a patch.
-The tile colors look somewhat scruffy as I prefer more vivid contrasts.
Suggestions for sequels
-Improve the writing. And the characters.
-The menu navigation could use some polishing.
-A feather fusing system, perhaps? For example, you could combine a soaked feather with a gale feather to create a powerful spell, which will affect the weather as well.
All in all, I'm satisfied with my purchase and would recommend it to my fellow JRPG enthusiasts. This could very well be the start of another great series.